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40KRulebook6th

Behold! The new edition of Warhammer 40,000 is upon us mere mortals! The highly anticipated  6th Edition has been circulating in rumour central for months but this is the real deal.

We’ve spent a few hours looking over the details and highlighted some of the glorious changes to what is arguably the most played table top wargame in the World!

This gigantic tome runs at 432 pages long and it’s a fascinating read. It may seem a little daunting to the beginner but the rules span only to page 131 before the book delves into the world of 40k and the culture surrounding the entire hobby. There’s just over  100 pages of background info and another 90 or so pages about hobby related goodness. All this is in detailed colour with fold out pages and oodles of illustrative work from old favourites like Blanche.

The Rules: What’s Changed?

Pre-measuring is now in! The gripe with me with 5th (and versions before) was that advanced armies like Space Marines are equipped with tons of  latest tech but can’t judge an enemy within shooting distance! Movement remains the same with unit coherency exactly 2 inch as before.

Shooting has taken a little of an overhaul  meaning that Saving throws are now taken before wound allocation. Wounds are then allocated to the target unit member closest to the unit that it shooting at it rather than the player removing from the back. Makes sense. There is the inclusion of ‘Snap Fire’ allowing units with some heavy weapons to fire even when moving.  The new shot, “Salvo”, these can  fire at maximum range with a full number of shots if the model carrying it only if that unit doesn’t move, or at half range and with half the number of shots if the model moves.

The Assault rolls remain unchanged but notably models in base-to-base contact with the enemy  get removed as casualties as opposed to models which aren’t.

The much taunted change to the Psykers means that they are split in to psychic disciplines with 7 powers to choice from in each discipline. It makes these guys pretty powerful troop choice to consider although there are some restrictions to what discipline you choose depending on your army.

The other big notable change and potentially the most controversial is allied detachments. Some may argue that it’ll add a distinct whiff of cheese to army selecting. However, this adds a tremendous dynamic to the game and one I’ve been personally hoping for. To add Imperial Guard troop choices to my existing Space Marine army sounds really exciting and it’s up to me to devise a whole new strategic approach. It’ll also inevitably force my opponent to think long and hard about upping their game as well.  Awesome stuff!

Summary

Games Workshop have really have put thought and much engine tweaking to keep on top of the game. To say that this book is essential to 40k players is an understatement. As well what I’ve mentioned in this review, there’s a ton of other rule tweaks and changes I’ve not even mentioned such as Fortifications, Flyers, Lethal Terrain and Warlords. The book oozes with quality and the full colour layout brings to life this superior table top game. All eyes will eventually turn to the Autumn for the release of the boxed starter set but for now, you can’t really go wrong with this comprehensive rule book.

Order the new Warhammer 40,000 Rulebook at  just £36.99: Buy Warhammer 40,000 6th Edition Rulebook

Yep, it’s almost here. Before everyone starts pouring over the new rule book , Games Workshop has been slipping us little pre-launch goodies.

wh40k-artwork

Pre-order your rule book here

The rumour mill has been hotting up for months now and it seems that the big GW have been teasing out what could be the big announcement for the next edition of the ever popular Warhammer 40k.

The latest teaser hints at some big changes to Psychic powers rumoured to introduce game cards system much like Warhammer Fantasy magic.

We shall see in time but July is set to be a massive month for arguably the most played Sci-fi table top battle game in the World.

Fantasy Flight Games previewed some of their excellent miniatures included in their new Star Wars Miniatures Space combat game. These detailed versions of classic ships from the first Star Wars Trilogy are must haves for 2012.

Here’s some of the exciting  images posted…

tie-xwing-GroupStar Wars-bits and piecesDarth Vaders TIE FIGHTER Miniature

The core ruleset box is scheduled for release around May and we’ve got the game for pre-order here

Make sure you visit the FFG official page here

 

Most of the time, gaming sessions can sometimes really be enhanced by a little background music. We’re not talking about the dross on Radio 1 playing over a game of Warhammer but rather music that’s tailored to armies marching and charging across the board or role players exploring a labyrinth. Music aids the imagination and also adds an element of the cinematic to the proceedings.

Here’s some great music which Spinning Dice Games suggests you try out for either dungeon exploring or table top wargaming.

Star Wars Episode 1: Duel of Fates – John WIlliams

John WIlliams- Duel of Fates. Forget the film content but listen to John Williams’ epic Episode 1 score that can apply to both fantasy and sci-fi battles without the familiar Star Wars fanfare. What this piece has is a tremendous sense of build up and the dramatic choral sections only help make this a memorable Williams’ tune overall.

Gladiator – Hans Zimmer

A classic choice for wargamers but also not the usual dull Zimmer treatment we tend o hear in Michael Bay movies. Zimmer captures the rage and action of warfare. Essential.

Vaughan Williams: Symphony No.6 Fantasia on a Theme by Thomas Tallis

If there is one track that I can definitely recommend for those epic melancholic moments in an RPG – Just imagine your character standing on a cliff top surveying a large landscape dwelling on the adventures ahead. Epic!

Mass Effect 1/2/3 – Jack Wall & Sam Hulick

Computer game soundtracks are often overlooked and mostly unfairly by music critics. In my opinion they offer some rich musical interludes for your gaming sessions. Jack Wall provides some electronica and orchestral combination to naturally make a great sci fi atmosphere for RPGs and table top wargaming.

Babylon 5 Series soundtrack – Christopher Franke

As a huge Babylon 5 fan, I’m inclined to say that Franke’s work on the show was excellent and produced one of Sci Fi’s most memorable theme tunes for me anyway. Lots of sci-fi orchestral tracks to choose from which are more often than not for raging space battles so this makes it excellent choice for a game of Warhammer 40k or a space combat strategy table top game.

Ripley’s Rescue – Aliens – James Horner

Humble beginnings for James Horner when he created an awesome theme for Battle Beyond the Stars and then soon moved onto the heights of Star Trek 2: The Wrath of Khan, Avatar and BraveHeart. He’s the composer of choice for director, James Cameron and decent one at that.

Also try out Brave Heart – For the Love of A Princess by James Horner for those RPG quieter moments…

 

Honourable Mentions

Ride of the Valkyries – Die Walküre – Wagner

A cliché but classic tune that is famed for its use in Francis Ford Coppla’s Apocalypse Now! It maybe too late to disconnect the tune with the film but for added bombastic effect add a little Wagner into your Table Top-war game just for the fun of it!

The Lord of the Rings Soundtrack – Howard Shore

Shore won multiple Oscar awards for his stellar work on Peter Jackson’s The Lord of the Rings. There’s too many tracks to name from this work that’ll will suit your gaming sessions and I’ll leave it up to you, the reader, to pick and choose your favourites. For those who haven’t heard the entire LOTR soundtrack on CD yet, well, shame on you!
If you threatened to put a fluorescent pink spray can to my miniature collection, I would pick the following as my tune of choice…

The Breaking of the Fellowship – Howard Shore

This reminds me of seeing the The Fellowship of the Ring to the end and thinking that I’ve finally seen one of the greatest films I’ve seen.

Last of the Mohicans: Top of the World – Randy Edelman

Need a rousing tune to sure up your defenses?…

Be great to get your comments and feedback…

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